Battler StatisticsΒΆ

All battlers start out with the same base statistics, as listed below:

  • Health: 10
  • Attack: 5
  • Defense: 5
  • Special Attack: 5
  • Special Defense: 5
  • Speed: 5

Starting at level 5, A battler will gain an increasing number of stat points every level up.

The algorithm for the number of stat points given for a single level is very simple, and is as follows:

(level / 100) * 10
Exception: Levels 5-9 All give a flat 1 stat point, as the algorithm does for 10-19 (this allows for a clean stat point total, as well as avoids a long ramp up to start earning points).

This yields a clean total of 500 stat points for a max level 100 battler (including the 35 base stats)

Stat points are distributed to any of the battler’s stats at will by the trainer, with a single caveat:

Any individual stat of a battler cannot exceed 255 (260 for health) (this would be half of the alloted battle points for a single battler)